
Play to Learn! A Guide to Gamification in the Classroom
Gamification adds another layer to teaching pedagogy that can be surprisingly as fun for teachers to plan as it is for students to experience.
Gamification adds another layer to teaching pedagogy that can be surprisingly as fun for teachers to plan as it is for students to experience.
Learning spaces are no longer defined by four walls, a desk and chair for every student and a whiteboard. Let’s face it; we now live
Reprimanding students for playing games in class could be a thing of the past. More and more teachers are integrating apps in their lessons plans
There is no denying that Science, Technology, Engineering and Math, otherwise known as STEM, has become a major component in today’s education curriculum. If you’re
Enabling student learning is one of the most important activities in any school or higher learning organisation. Virtual Learning Spaces Space is not only defined
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